// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
thread 'FREECAM'

:R_MILY_D
wait 5 
if 
   Player.Defined($PLAYER_CHAR)
jf @R_MILY_D
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 941.166 -16.059 1000.95 radius 50.5 50.5 30.0 
jf @R_MILY_D 
1@ = Object.Create(14821, 0.0, 0.0, -25.0)
Object.PutAt(1@, 970.158 -17.7454 1001.87)
0566: link_object 1@ to_interior 3 
Object.Angle(1@) = 1.4604e-039
Object.CollisionDetection(1@) = True
//-------------------------------------------------
// gen milie room
//-------------------------------------------------
2@ = Object.Create(14889, 0.0, 0.0, -25.0)
Object.PutAt(2@, 955.272, -14.4769, 1002.37)
0566: link_object 2@ to_interior 3 
Object.Angle(2@) = 270.601
Object.CollisionDetection(2@) = True
//-------------------------------------------------
// gen milie room
//-------------------------------------------------
3@ = Object.Create(14889, 0.0, 0.0, -25.0)
Object.PutAt(3@, 979.161, -7.85888, 1002.48)
0566: link_object 3@ to_interior 3 
Object.Angle(3@) = 360.002
Object.CollisionDetection(3@) = True 
//-------------------------------------------------
// gen milie room
//-------------------------------------------------
4@ = Object.Create(14889, 0.0, 0.0, -25.0)
Object.PutAt(4@, 979.061, 7.54111, 1002.28)
0566: link_object 4@ to_interior 3 
Object.Angle(4@) = 360.002
Object.CollisionDetection(4@) = True 
//-------------------------------------------------
// gen milie room
//-------------------------------------------------
{6@ = Object.Create(14889, 0.0, 0.0, -25.0)
Object.PutAt(6@, 966.764, 5.84111, 1002.28)
0566: link_object 6@ to_interior 3 
Object.Angle(6@) = 539.403
Object.CollisionDetection(6@) = True} 
//-------------------------------------------------
// gen milie bar 2
//-------------------------------------------------
7@ = Object.Create(14736, 0.0, 0.0, -25.0)
Object.PutAt(7@, 944.567 18.9214 1001.05)
0566: link_object 7@ to_interior 3 
Object.Angle(7@) = 360.002
Object.CollisionDetection(7@) = True 
//------------------------------------------------- #gun
// gen milie bar1
//-------------------------------------------------
8@ = Object.Create(14738, 0.0, 0.0, -25.0)
Object.PutAt(8@, 942.468 15.1214 1002.55)
0566: link_object 8@ to_interior 3 
Object.Angle(8@) = -0.6
Object.CollisionDetection(8@) = True 
//-------------------------------------------------
// gen milie bad
//-------------------------------------------------
9@ = Object.Create(14888, 0.0, 0.0, -25.0)
Object.PutAt(9@, 951.424 -12.9599 1000.93)
0566: link_object 9@ to_interior 3 
Object.Angle(9@) = 629.999
Object.CollisionDetection(9@) = True 
//-------------------------------------------------
// gen milie bad
//-------------------------------------------------
10@ = Object.Create(14888, 0.0, 0.0, -25.0)
Object.PutAt(10@, 951.524 -16.0599 1000.93)
0566: link_object 10@ to_interior 3 
Object.Angle(10@) = 629.999
Object.CollisionDetection(10@) = True 
//-------------------------------------------------
// gen milie blat
//-------------------------------------------------
11@ = Object.Create(2802, 0.0, 0.0, -25.0)
Object.PutAt(11@, 954.991 -15.3985 1000.52)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 662.998
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen milie addons
//-------------------------------------------------
11@ = Object.Create(14891, 0.0, 0.0, -25.0)
Object.PutAt(11@, 957.078 -15.132 1002.47)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 90.5999
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2586, 0.0, 0.0, -25.0)
Object.PutAt(11@, 976.986 -11.5799 1000.74)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 179.4
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2586, 0.0, 0.0, -25.0)
Object.PutAt(11@, 979.286 -11.5799 1000.74)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 179.4
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2578, 0.0, 0.0, -25.0)
Object.PutAt(11@, 979.686 -13.0799 1001.94)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 539.403
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2578, 0.0, 0.0, -25.0)
Object.PutAt(11@, 978.586 -13.0799 1001.94)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 539.403
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2578, 0.0, 0.0, -25.0)
Object.PutAt(11@, 977.486 -13.0799 1001.94)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 540.603
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2578, 0.0, 0.0, -25.0)
Object.PutAt(11@, 976.387 -13.0799 1001.94)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 540.603
Object.CollisionDetection(11@) = True
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2578, 0.0, 0.0, -25.0)
Object.PutAt(11@, 976.087 -4.47985 1001.14)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 451.803
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2579, 0.0, 0.0, -25.0)
Object.PutAt(11@, 976.087 -10.3799 1001.14)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 450.003
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2579, 0.0, 0.0, -25.0)
Object.PutAt(11@, 976.157 -6.96771 1001.14)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 450.003
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2579, 0.0, 0.0, -25.0)
Object.PutAt(11@, 976.657 -3.16771 1001.34)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 360.602
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2579, 0.0, 0.0, -25.0)
Object.PutAt(11@, 977.757 -3.16771 1001.34)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 360.602
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(2579, 0.0, 0.0, -25.0)
Object.PutAt(11@, 979.556 -9.86771 1002.34)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 353.402
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor strip club
//-------------------------------------------------
{11@ = Object.Create(14838, 0.0, 0.0, -25.0)
Object.PutAt(11@, 957.268 33.8147 1001.57)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 353.402
Object.CollisionDetection(11@) = True}
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(14888, 0.0, 0.0, -25.0)
Object.PutAt(11@, 978.83 3.74332 1000.93)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -360.002
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(14828, 0.0, 0.0, -25.0)
Object.PutAt(11@, 924.7 10.9248 1001.43)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -935.386
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(14839, 0.0, 0.0, -25.0)
Object.PutAt(11@, 979.787 9.02476 1001.53)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -811.192
Object.CollisionDetection(11@) = True
//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(14828, 0.0, 0.0, -25.0)
Object.PutAt(11@, 928.328 12.154 1001.43)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -300.602
Object.CollisionDetection(11@) = True

//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(1701, 0.0, 0.0, -25.0)
Object.PutAt(11@, 924.084 12.4661 999.833)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -630.599
Object.CollisionDetection(11@) = True

//-------------------------------------------------
// gen bor addons
//-------------------------------------------------
11@ = Object.Create(1701, 0.0, 0.0, -25.0)
Object.PutAt(11@, 928.98 12.7027 999.933)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -447.603
Object.CollisionDetection(11@) = True

11@ = Object.Create(14739, 0.0, 0.0, -25.0)
Object.PutAt(11@, 942.516 15.0851 1002.58)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -0.6
Object.CollisionDetection(11@) = True

11@ = Object.Create(14737, 0.0, 0.0, -25.0)
Object.PutAt(11@, 944.415 18.6851 1001.58)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 217.801
Object.CollisionDetection(11@) = True

11@ = Object.Create(2586, 0.0, 0.0, -25.0)
Object.PutAt(11@, 917.652 18.8349 1000.48)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 0.600011
Object.CollisionDetection(11@) = True

11@ = Object.Create(2586, 0.0, 0.0, -25.0)
Object.PutAt(11@, 933.748 14.9349 1000.48)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = 90.5999
Object.CollisionDetection(11@) = True

11@ = Object.Create(14890, 0.0, 0.0, -25.0)
Object.PutAt(11@, 952.104 -13.0268 1000.88)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -136.2
Object.CollisionDetection(11@) = True

11@ = Object.Create(341, 0.0, 0.0, -25.0)
Object.PutAt(11@, 978.143 -11.6533 1001.33)
0566: link_object 11@ to_interior 3 
Object.Angle(11@) = -534.603
Object.CollisionDetection(11@) = True










02CF: 14@ = create_fire_at 951.424 -12.9599 1000.93 propagation 0 size 9 
02CF: 14@ = create_fire_at 951.524 -16.0599 1000.93 propagation 0 size 9 
02CF: 14@ = create_fire_at 954.991 -15.3985 1000.52 propagation 0 size 9 
02CF: 14@ = create_fire_at 954.991 -15.3985 1000.52 propagation 0 size 9 







end_thread



